Jul 06, 2006, 09:51 PM // 21:51
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#1
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Pre-Searing Cadet
Join Date: Jul 2006
Guild: The Legendary Legends Of Sweden
Profession: R/Mo
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High CPU while GW is running
I have played GW for allmost a year soon and for 3 days ago a problem appeared. When I start GW, my CPU increase to 100% full CPU constantly. But when Im checking my upload, its normal. This problem appears only when I start this game and its lagg like hell! I have Virus scanned and Spyware scanned but cant find a shit. Should I reinstall GW or wait until the problem is over? please need an answer! // mixxorrr^
Last edited by mixxor; Jul 06, 2006 at 09:54 PM // 21:54..
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Jul 06, 2006, 10:11 PM // 22:11
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#2
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Are you sure GW.exe is causing this?
I know GW uses all the resources it can get....
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Jul 08, 2006, 12:04 AM // 00:04
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#3
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Desert Nomad
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This isn't a problem. Guild Wars uses 100% CPU for me as well. So do games made in 1999. Playing games uses your CPU, it isn't a bug.
I have GW minimized right now, and although I can start other programs, browse the web, and type here as if GW wasn't running, it still shows 100% in the task manager. Your computer will give some cycles to another program if it needs it, GW just uses 100% because it can.
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Jul 08, 2006, 01:03 AM // 01:03
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#4
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Yakuza Mafia
Profession: R/E
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Quote:
Originally Posted by Carth`
This isn't a problem. Guild Wars uses 100% CPU for me as well. So do games made in 1999. Playing games uses your CPU, it isn't a bug.
I have GW minimized right now, and although I can start other programs, browse the web, and type here as if GW wasn't running, it still shows 100% in the task manager. Your computer will give some cycles to another program if it needs it, GW just uses 100% because it can.
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Incorrect. This is a bug - it was not doing it before.
Please don't post nonsense and/or personal opinion, these posts will hopefully get the developers attention and a bugsquash will occur.
If only gw.exe was compiled w/ debug symbols, one could step inside it and find where the obvious uncontrolled infinite loop was and actually post some relevant information.
Posts (http://www.guildwarsguru.com/forum/s....php?t=3071631) should be merged, btw
Last edited by shadou; Jul 08, 2006 at 01:23 AM // 01:23..
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Jul 08, 2006, 01:36 AM // 01:36
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#5
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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A bug? Unless you have a dual-core or HyperThreaded CPU, having Guild Wars open will result in 100% CPU usage. Even if gw.exe isn't using 100% itself, the total usage will be 100%. This issue has been brought up in so many threads on this board so many times, and the answer is always the same, and has never once been proven otherwise. It's normal behavior.
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Jul 08, 2006, 01:42 AM // 01:42
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#6
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Desert Nomad
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Quote:
Originally Posted by shadou
Please don't post nonsense and/or personal opinion, these posts will hopefully get the developers attention and a bugsquash will occur.
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I look at my CPU usage a lot because I have run servers before. Running a server for a game, the CPU usage will usually stay under 5%. Playing the game, it is always 100%, always.
You can call it a bug for a game to use your CPU if you want, but I don't notice any slowdown from it, and I would expect any modern game to use 100% of my CPU.
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Jul 08, 2006, 01:43 AM // 01:43
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#7
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Yakuza Mafia
Profession: R/E
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Are you a developer of Guild Wars?
As OP mentioned, this started occuring roughly three days ago. I have the same symptom, roughly beginning three days ago also (around the time of the last day in the dragon festival)
Quote:
Originally Posted by kvndoom
A bug? Unless you have a dual-core or HyperThreaded CPU, having Guild Wars open will result in 100% CPU usage. Even if gw.exe isn't using 100% itself, the total usage will be 100%. This issue has been brought up in so many threads on this board so many times, and the answer is always the same, and has never once been proven otherwise. It's normal behavior.
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Jul 08, 2006, 01:52 AM // 01:52
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#8
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by kvndoom
A bug? Unless you have a dual-core or HyperThreaded CPU, having Guild Wars open will result in 100% CPU usage. Even if gw.exe isn't using 100% itself, the total usage will be 100%. This issue has been brought up in so many threads on this board so many times, and the answer is always the same, and has never once been proven otherwise. It's normal behavior.
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From my experience. It only happens in fullscreen and minimized modes. Windowed mode is only at 100% usage is if it isn't focused.
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Jul 08, 2006, 01:55 AM // 01:55
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#9
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Desert Nomad
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Did people really check the CPU usage of GW before this happened? People started checking it because one person says it, and then they all see what is normal: GW uses 100% CPU, and they think "omg! it happens to me too!".
If you have a problem with the game then that is another matter, but GW using 100% CPU isn't what is causing it.
OP says the problem is only when he starts, I get lag when an area first loads as well, mainly in Kaineng City (or anywhere large in Cantha), my computer struggles. This I put down to my computer not being able to handle these high populated and more detailed areas, because it has always happened to me, before 3 days ago as well.
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Jul 08, 2006, 02:00 AM // 02:00
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#10
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Yakuza Mafia
Profession: R/E
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What I'd really like to see is a dev post on the design reason behind this, as I'm sure they have a good reason to impose such unnatural cpu usage.
If any of you can code, try and replicate it. Unless you're continually doing insane cpu intensive instructions (hashing, encoding etc) or doing mad FP math calculation loops it's pretty damn hard to get a process to sit at 100% continually.
Last edited by shadou; Jul 08, 2006 at 02:04 AM // 02:04..
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Jul 08, 2006, 02:04 AM // 02:04
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#11
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Ascalonian Squire
Join Date: Mar 2006
Profession: Mo/
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before the dragon festival if i minimized guild wars my cpu usage would go down to almost nothing, when not minimized it was normally around 100%. Now it stays at 100% even when minimized, this is a recent developement since i've been playing for more then 13 months and this didn't happen before the dragon festical patch... I think its probably a bug since guild wars didn't used to behave this way, my game runs fine and everything i'd just like the cpu usage to go down when minimized agiain since i like to idle in guild wars a lot.
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Jul 08, 2006, 02:06 AM // 02:06
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#12
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Lion's Arch Merchant
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Quote:
Originally Posted by shadou
Unless you're continually doing insane cpu intensive instructions (hashing, encoding etc) or doing mad FP math calculation loops it's pretty damn hard to get a process to sit at 100% continually.
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Um I had a quote and will look hard for it but it is from a anet tech to a user saying that gws does do that while the character is idling.
They noted that it identifies any problems on the system. Like running hot and over clocking.
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Jul 08, 2006, 02:12 AM // 02:12
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#13
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Desert Nomad
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Just because your little command line program with 50 lines of code needs hardly any CPU, it doesn't mean games are the same.
I just ran Unreal, a game made in 1998. It has simplistic graphics, and even simpler physics. Guess how much CPU it used! 100%.
And yes, games developers do have a good reason to impose such "insane" (normal) cpu usage. Believe it or not, games do a lot of CPU intensive things, they have to process a lot.
When you minimize the game, it is still running in the background. The only thing it doesn't have to do is render the scene, so your graphics card can cool down when minimized.
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Jul 08, 2006, 02:16 AM // 02:16
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#14
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Yakuza Mafia
Profession: R/E
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Quote:
Originally Posted by sleepy samurai
Um I had a quote and will look hard for it but it is from a anet tech to a user saying that gws does do that while the character is idling.
They noted that it identifies any problems on the system. Like running hot and over clocking.
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I'm searching around, think you could dig it up?
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Jul 08, 2006, 02:19 AM // 02:19
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#15
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Yakuza Mafia
Profession: R/E
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Quote:
Originally Posted by Carth`
Just because your little command line program with 50 lines of code needs hardly any CPU, it doesn't mean games are the same.
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Flamebait. One of the many reasons I was not happy in being referred to some non-official forums.
An excellent example of pure intelligence, though.
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Jul 08, 2006, 02:22 AM // 02:22
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#16
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Frost Gate Guardian
Join Date: Dec 2005
Location: Look above you!
Guild: Knights of Apathy
Profession: A/
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..or the game just takes 100% control of the processor, save for inturrupts from other programs when they need it.
Why not use the processor's full power? Besides, your processor never really does two things at once ever.
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Jul 08, 2006, 02:27 AM // 02:27
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#17
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Desert Nomad
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Shadou, they probably referred you to community forums because it isn't an issue with Guild Wars, but if you have a problem with your computer (which is obviously what they suspected given their responses in your email), then someone here might be able to help.
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Jul 08, 2006, 02:29 AM // 02:29
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#18
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Frost Gate Guardian
Join Date: May 2006
Location: TN
Guild: Heroes ETC
Profession: D/A
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Quote:
Originally Posted by Carth`
Did people really check the CPU usage of GW before this happened? People started checking it because one person says it, and then they all see what is normal: GW uses 100% CPU, and they think "omg! it happens to me too!".
If you have a problem with the game then that is another matter, but GW using 100% CPU isn't what is causing it.
OP says the problem is only when he starts, I get lag when an area first loads as well, mainly in Kaineng City (or anywhere large in Cantha), my computer struggles. This I put down to my computer not being able to handle these high populated and more detailed areas, because it has always happened to me, before 3 days ago as well.
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Actually, yes I did check it before the festival. Back when I had a heating problem (few weeks ago), I would run GW, and then pull up a system monitor to check temps (displays cpu and ram usage also). Only when loading the logon screen, and the initial town render, would cpu jump to 100%. Checked this at work on a less powerful machine (but dual monitors so I could monitor effects with GW full screen.) and got the same result. I haven't seen the problem. But, I would like to point out that when i got the game last june I could play and listen to Winamp with no problem. Now, I play and listen to winamp and either the game slows, or the audio sometimes gets choppy. Then again Factions has close to the same system requirements as Prophecies, but my work machine can't handle Cantha as well as it can Tyria. But that's another issue...
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Jul 08, 2006, 03:07 AM // 03:07
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#19
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Ascalonian Squire
Join Date: Jul 2006
Guild: The Yakuza Mafia
Profession: R/E
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Quote:
Originally Posted by Carth`
Shadou, they probably referred you to community forums because it isn't an issue with Guild Wars, but if you have a problem with your computer (which is obviously what they suspected given their responses in your email), then someone here might be able to help.
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They referred me here (see my last comments from their email) so that I might push my request to the developers. I think I made it clear to them that there was no issue with my system.
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Jul 08, 2006, 03:19 AM // 03:19
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#20
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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dunno if this helps, but:
amd ~2ghz 3200 64 bit on my laptop is always 99-100%
went to my familys house over 4th of july and tried it there.
they have a 3.2 HT pentium, and it ran at around 40% all the time
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